Revenuepoly is an online business simulation game full of challenges that help employees understand how to reach corporate strategic objectives and how to grow revenue in an ever changing environment. They play as Coca-Cola HBC’s chief decision makers and they shape the story: they maximize transactions, the revenue and the volume sold. They evaluate customers’ performance, analyze market dynamics and competitive activity. With the team function individual as well as group efforts are recognized.
CIB Bank decided to initiate a comprehensive organizational process with the goal to prepare its employees for the challenges of digital transformation. Digital Galaxy is an online, game-based learning system that includes up-to-date and relevant knowledge about digitalization trends, tools, and processes in the consumer market and in the financial industry. The 4 pillars of the Digital Transformation training material: everyday digitalization, digitalization in the financial sector, digital regulations in the financial sector, and CIB’s digital tools and processes.
Generali, the insurance giant has launched its new training system, which contains several innovative elements both from the process and the technology side. It doesn’t approach onboarding as a one-time training, but rather as a complex, 100-day process. Our software makes this process transparent and motivating for all users, and it has been integrated into Generali’s business processes.
We implemented and customized the learning platform to completely transform the traditional onboarding process of Magyar Telekom and T-Systems. The system provides all crucial organizational information that new hires to the company need to be aware of: company history, product and service information, rules and policies, corporate strategy.
The Fuel Station Ville is a development tracking system that will enable employees to follow up on their development and acquire knowledge about several topics on BP and GBS Europe. The goal of Fuel Station Ville (FSV) is to provide an outstanding, one of a kind employee value proposition (EVP), which brings BP-GBS a competitive advantage both internally and externally, and meets the expectations of the newest generations of employees.
KPMG applied our platform to increase the engagement and improve the efficiency of its recruitment day. Not only did candidates obtain lots of useful information about KPMG in the system, but the company was also able to better assess, how well they suited the organizational expectations. The result? More participants, shortened selection time, and never before seen engagement.
Multipoly presents the multinational accountancy and consultancy firm PricewaterhouseCoopers operating in Hungary. Players of the virtual simulation participate in the online world of PwC starting with their job interview and working as virtual employees in the different operations of the company with different objectives defined for each area. The unique gameplay was created by the communications agency MarkCon.
The PwC IFRS Adventure is a story-based solution uniquely created for a specific learning material in cooperation between PwC Hungary and the communications agency MarkCon. The project is a customized development of the Games for Business learning platform.
...that successful enterprises customize training content and experiences to meet individual employers’ need?
(Amy DuVernet, Tom Whelan, 2017)
...that gamification is the tool with the highest expected growth (83.1%) among sales development teams in 2018?
...that 90% of companies consider digital transformation strategically important?
...that a staggering 87% of employees worldwide are not engaged?
...that gameplay in the learning process is a natural fit for sales professionals because it engages their inherent competitive nature?
...that more than 80% of the organizations report, that their digital initiatives and processes have yet to meet their objectives?
...that offering career training and development would keep 86% of millennials from leaving their current position?
...that 90.4% of sales gamification initiatives are successful?
(Salesforce KPI Report, 2017)
...that almost 60% of CEOs globally expect their companies to undergo business model transformation in the next few years?
...that businesses with a strong learning culture enjoy employee engagement and retention rates around 30-50% higher than those that don’t?
(Robert Half, 2018)